Unakin

Unakin builds Sawyer, the first autonomous AI game developer to enhance game development teams.
August 13, 2024
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Unakin Website

About Unakin

Unakin is at the forefront of game development innovation with Sawyer, the world's first autonomous AI game developer. It serves game studios by autonomously optimizing performance, understanding codebases, and executing complex engineering tasks. Sawyer enhances team capabilities, streamlining the development process and driving project success.

Pricing plans for Unakin's Sawyer are yet to be disclosed as the platform is in private beta. However, early access could present exclusive benefits and updates for users joining the waitlist. Anticipate value in enhancing development team efficiency with the AI-driven solutions Sawyer provides.

Unakin's interface provides an intuitive and seamless browsing experience for users. Its design integrates easy navigation between features like project analysis and optimization task management. Sawyer’s layout allows for efficient use of advanced tools, ensuring developers can maximize productivity while maintaining focus on their projects.

How Unakin works

Users interact with Unakin by onboarding their game project, allowing Sawyer to connect with the existing codebase and development tools. Once connected, Sawyer constructs a knowledge graph for context, plans tasks based on user requests, generates solutions, executes changes within the game engine, tests thoroughly, and evaluates outcomes to improve performance.

Key Features for Unakin

Autonomous Task Execution

Sawyer's unique feature of autonomous task execution empowers game developers by enabling them to delegate complex engineering tasks. Unakin allows Sawyer to autonomously analyze code, make targeted improvements, and execute plans, resulting in highly efficient game development workflows and optimized project outcomes.

Advanced Context Awareness

Unakin’s Sawyer leverages advanced context awareness to enhance coding performance and project insights. By understanding existing code and project nuances, Sawyer produces tailored solutions that resonate with specific development needs, ensuring developers achieve desired outcomes swiftly and efficiently while preserving data privacy.

Interactive Planning Capability

The interactive planning capability of Sawyer stands out in the AI game development landscape. By creating detailed, end-to-end plans before execution, Sawyer ensures a systematic approach to task completion, which enhances reliability and productivity for developers at Unakin.

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